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chris dude

88
Posts
3
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606
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A member registered Mar 16, 2020

Recent community posts

this seems very interesting!

does it have a demo or some trial levels too?

thanks

im sorry to hear that, i appreciate your hard work in the game!

also i would love to work with you on a game that involves female muscle growth, breast expansion or WG...

you are very cool!

wow, you're back?

i still remember playing your first overglow game and it was so much fun!

i really like the cute ghost girl and all the characters in the new game, i cant wait to play it, keep up the good work!

cool, thanks for the detailed info on this, and i appreciate your point of view.

i will keep following your page and playing your games, keep up the good work!

this is amazing, thank you for keeping this cult classic alive under a new form!

this is sad to hear, but i wonder: why not release a version of it for free, so that we can see what this game was about?

i heard about this game from a friend, but i never got to play it, due to it being sold for money only, without a free demo to see if i liked the game or not.

i believe that if you released even a very basic version of it as a free sample or demo, more people would get to explore your game and to see if they like it or not.

i dont think that you should remove your game due to it getting a few bad reviews or some harsh criticism. because when we learn from our mistakes, we become better, and this applies to game development too.

but i wish you the best either way.

this is a gorgeous game with beautifully designed characters (the player cook and the clients are very stylish and beautiful!),

and i like the WG elements too, but its too complicated for me, as i dont have any idea what to do with the food and its combos...

i learned that with 3 tiles, you have to get 3 food combinations right like the dots, but every time i deliver the food, its either a wrong combo, or i cant find a third ingredient for the combo to work.

if a more detailed tutorial can show us how to do this, it would be better, imho.

also, will you add a version of levels without a patience decrease/infinite playtime for fun?

(a gallery with the art and WG of the clients would be a cool detail as well)

all in all, its a fantastic, beautiful and clever game, keep up the good work!

this is a very beautiful and fun game!

its challenging and fun, albeit the new enemies of the fast dog and the knife ninja make the game harder to beat than in the previous versions...

will you add an easier/sandbox version of the game too? (because i really like the dragoness and her WG process, and the game is too frantic to enjoy the situation without losing due to the many hits/enemies)

other than that, i would love to see more interaction screens/options for the player and the dragoness, her design is very beautiful and stylish!

excellent work, plz make more games like this, keep up the good work!

im sorry to hear that, as i was looking forwards to the full version of the game!

either way, im happy for you and i hope to see more games like this! (i really like surreal/strange games)

BTW silly question, but could you hire someone to fill in for molly's role as a new protagonist of the game? (with a plot twist such as ''molly disappeared and mrs X is now the games protagonist'' )

either way, i wish the best for you!

thank you, i really like your games, and your art is very beautiful too!

(will you make more WG themed games in the future, or not?) either way, i really like your work, keep it up!

oh, i really like your old games, what happened to them?

and will you make more games like your old ones/like this one, or not?

(either way, i really like your work!)

this looks very good!

BTW, i wouldnt like for her growth to be limited to 3 to 4 times  per day, as that would slow things significantly.

(unless we are talking about in-game days, and not in real time days)

i like what you do BTW, very nice work!

this is such a cute character design, very beautiful and elegant!

i think that a casual outfit could work well (shirt +leggings), but also a sports leisure (sports top +shorts) one could do the trick as well!

(also from her hairstyles, i really liked hairstyle #8, 7 and 5 to name a few)

very good concept, i would love to see more of this project!

wow, this game seems fantastic!

beautiful art, cool characters, and a nice tribute/reference to jojo's bizzare adventures!

i will give a more detailed review later on, but for now i must say that this is a  great game, and i would love to see what you will do next!

keep up the good work!

you are welcome, keep making great games!!

as a person who loves ancient greek mythology, history and the grand epics of homer, i LOVE this game too!

i really liked how you've put a new spin into the old classics, and how you present penelope as an innocent, naive, but kind-hearted and friendly girl who yearns to find a good person to be her friend, and the confident and mysterious odysseus comes dynamically to do just that, and to also discover that he not only cares about her, but he loves her too, paving the way for the future odyssey perfectly.

the ducks of penelope were a great part too, their designs and part in the story was very cool too, with many funny moments.

lastly, the drawings and face expressions of odysseus and penelope were simply fantastic, i really liked all the cool, romantic or intense moments in the game's story, it was so good!

its a really really good game that i will cherish for many years, keep up the good work, and please make more games/visual novels like this, thank you!

i also noticed that when i played that level, because i kept falling on the spikes.

in the end, the hand ''bridge'' was full of hands, and much safer for me to jump from, thus making me never hit the spikes again.

it is a clever detail of the game: if you fail, the game helps you to slowly get things done in an easier way/with each new attempt.

this is a fascinating game!

nice visuals, good use of the hand walking/jumping/embracing the other hand, and on how each level puzzle works: i also liked that if you fail in a level (like in the one with the spikes, it becomes easier: either by adding more hands in the bridge above the spikes, or by forming some other hand-shaped assistance)

i have to ask tho, in the level with the two clocks and the 2 big arms, is there a way for us to reach the hand ''door'' to the top right side of the level?

either way, its a great game, please make more games like this, and stay cool! 

it seems like a very interesting game!

i like what you did with the visuals there!

keep up the good work!

well, i completely understand what you say, its bad when you have to ask for permission to use someone's sprites/assets in a game and to see what happens next.

and i must say, i REALLY like Crowe Lynn's new design, it looks unique, different, and even better than his old design!

and like you said, the ''crowe vibe'' is still there, so ant did a great job at capturing your characters essence...

i am very happy to see such a positive outcome in a tricky situation, and to see that you will now complete the game 100% and with extra endings/choices too, bravo my good person!

keep up the good work!

this is a very cool game with quick action and very good graphics!

will the monster that hunts you also have a custom sandbox mode, where it can eat stuff, with extra options of vore, weight gain, inflation, etc etc?

thanks! very nice game, bravo!

thats very cool, thank you for the info!

and i would love to see more options/visuals in this game, keep up the good work!

very cute game!

quick question, what does the ''vitamin P'' and the ''vitamin H'' do?

and will you add extra options/features for the cow girls growth later?

thanks!

this is a very nice game, keep up the good work!

hello, how can you insert items in the characters womb?

this is a very beautiful and unique game, and i would also be curious if it will have more vore/WG elements in it?

thanks, keep it up!

@Piu-100 can you tell me how i can unlock most characters? im kinda stuck at how much score/requirements are needed for them, so if you can help me out, i will really appreciate it, thanks!

incredible game.

good story, great message, a powerful meaning, and nice pixel art in it.

our hero walks a stoic path and discovers that one should never give up, no matter what strikes down your sand castle...

a superb game, keep up the good work and make more games like this!

awesome, i will check it out, keep up the good work!!!

PS: do you have a discord channel or an other place where you talk about upcoming projects and art? thanks

this seems fantastic, bravo!

you created a great, interesting and mysterious character for this game's mod...

BTW, will you make any new games with surreal themes, like your t-gotchi game or like ''where's lila''?
i really like your work, and you create good things, you are very cool!
keep up the good work!

and if you want, try to make short, quick game projects, so that they can be easy, manageable goals for you.

slowly, you will get there, as practice makes perfect.

be well!

thats good to hear, just be well, try to have fun, and have some happy holidays!

that was a very funny game!

i loved the tired voice of the machine engineer, the ordeal of trying to fix all those washing machines on time, and the lovely style and personality of his boss, who didnt just gave him two fresh batteries, but he also promised him two pints of beer at the pub, and a nice stake dinner!

fantastic game, very funny, and with a surprisingly pleasant story, many challenges and many good, funny moments!

you should do more games like this, i like the surrealism and the good action in here...

keep it up!

(2 edits)

this was a fantastic game!

i enjoyed playing as a taxidermy weaser, trying to talk with various art exhibits, other weasels and with frogs, all the while solving fast typing challenges...

i did all the fast typing challenges perfectly on my first run, and the final one (where you talk to that guy) was definitely the most challenging one, but i defeated him, and i got to the end...

i got rating E.

fantastic game, i would love to see a fully formed game like this, but as a surreal adventure game, (a mystery adventure game), and not just a typing challenge game...

keep up the good work!

wow, what a great mini game!

good coffee in 3 sizes, eating chips and enjoying a totally safe, non-haunted gas station...

splendid experience!

keep up the good work!

this was a fantastic game!

excellent game concept (hiring short lived flies as your PI detectives, and you being their boss, trying to solve many cases and to earn enough winnings to stay afloat, but also to save your agency's damaged reputation...

i really like it! the game has cool noir aesthetics, likeable characters, and some very interesting game mechanics!

perfect work, please make more games like this, and keep up the good work!

a beautiful and action packed game, full of nice 2D/3D graphics and a nice runner theme going on.

i liked the black and white grey style of the game, it brings you back to those old classic noir movies of the 1930's-1940's, which is always a good thing, ya know?

good game, good aesthetics, nice music and good voice acting, you should do more stuff like this, keep it up!

a beautiful and exciting adevnture game, with good visuals, nicely drawn characters and with proper RPG action!

i like that the defeated food monsters give you  stat buffs when you cook them, thats a very clever detail!

i really like this game, and i would love to see more of this/more like this.

keep it up!

a fantastic tower defence game!

good graphics, solid action, interesting designs of each tower/defensive mechanism, and good battles in each wave!

(while the enemies are as unique and as diverse as your own towers...)

the only criticism that i will make is that the towers range should be visible BEFORE you buy it, and not just afterwards...

all in all, this is a very good game, and im grateful for the easy difficulty option, as it made the game more enjoyable and relaxed for me.


keep up the good work!